We are still hard are work writting these guides, but you can read about how to get started as a fighter, priest, thief, tracer, or wizard. As time goes by we will be adding information about what 2d10 means, how to fight in the arenas, and how to find your way around the dungeon. We hope you find this information useful.
| Class | Ease | Advance Rate | Power (Start) |
Power (Middle) |
Power (End) |
|---|---|---|---|---|---|
| Fighter | Very Easy | Average | Good | Good | Good |
| Paladin | Average | Slightly Slow | Average | Good | Very Good |
| Priest | Hard | Slow | Average | Good | Very Good |
| Psionic | Hard | Slightly Slow | Weak | Average | Excellent |
| Thief | Easy | Fast | Average | Good | Good |
| Tracer | Hard | Slow | Average | Good | Very Good |
| Wizard | Average | Average | Weak | Average | Excellent |