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This Screen Shot shows the basic game layout. The title screen (sorry about is looking bad, I threw
it together to put something up) would be replaced with the main game, and what looks like the
solid peace of marble in the low left will adapt itself when inside the game to display all important
data, like HP/SP, active Spell, etc. The ad in the lower right hand corner is how the game makes
money. =)
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The Main menu is just an extention of the marble status window. Push the menu button at any
time and the main menu will pop-up over whatever's going on. Buttons on the menu will "slide
out" sub menus that allow you more options
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The most basic sub menu, the prompt to quit. This is a good example of how all the general
User Interface items have a mable look. Most pop-up windows (player info, spell book, and other
menu items) will look much the same.
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Here you can see the options you can configure when inside the game. You can toggle music as
on or off and effect it's volume. You can also select if you want to use high or true color and
the server you want to connect to. The game also has the built in ability to download a new
server list and update itself dynamically. =)
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This is where you will register all characters inside of VW. You can have as many different
chars as you want, but you'll only be able to play one at a time. Once you register, the server
will respond with an ok or an error (if you tried to use a name that was already registered).
If everything is okay, the player will be added to your ini file, and can be played at anytime
from the play menu.
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This shows the main Login Screen for VW. It shows a player's list, a warning to behave yourself,
and provides a place to enter your password. Once a password is enetered you can push
the login button to request authentication from the server and get to playing.
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More To Come
Let us know what you think of the screen shots, visit the forum or
e-mail e-mail them privatly.
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